5.1.34
From Spiki
Contents |
Game Manual
3DSMax Export Settings
Engine To-Do List
- HUD
- SceneGraph
- Class Diagram
- Characters
- Level
- Physics
- and stuff
- Camera
- Render Targets
- Load Level from XML file / Content Importer
- Scripting
- Class Diagram
- Level Editor
- Load Models
- Set Character Positions
- Scripting
- Apply Physics
- Define 2D physics Plane. (Platformer or Top-Down or other)
- Add/Draw/Edit Geometry and Bodies
- Constraints and springs
SVN sjaw
svn co svn+ssh://BLAH@lisa.cs.aau.dk/project/sp1e082/svn
CGP
Brainstorming
Gode egenskaber
- Rock/paper/scissors
- Obviousness/tutorials
- Skip text/vids
Ting til vores spil
- Skill-trees: Synergy
- Time-limit
- Performance time extension
- Hard time cap pr. spil/omgang
- Save-time vs. real-time
- Lange! Timer, ikke minutter
- Indikator for, hvor godt eller skidt det går
- Løbende status, pull-out option
- Synergi
- I stedet for skill trees så bare skill
Musik
- Seismic Anomaly - Sweet Rock Candy - "Kick in that nuts" og "Fire in tha hole" til in-game
- Seismic Anomaly - Ramifications - "Always on my mind" til du-er-død skærm, "Serenade for Samantha" til in-game
- MRDC: Timecode - "Timecode" til menu-musik
- Wicked boy: Chemistry - Specielt "Shrink Proof" (menu-musik med 15 sekunder intro)


